Mat Hoffman’s Pro BMX 2

Game Description

A BMX video game with Mat Hoffman’s endorsement, Mat Hoffman’s Pro BMX 2, is produced by Activision and distributed under the Activision O2 brand. The PlayStation 2 and Xbox versions of the game, which is a follow-up to Mat Hoffman’s Pro BMX, were made available on August 13, 2002. HotGen created a Game Boy Advance port, which was made available on the same day as the PlayStation 2 and Xbox versions. On October 8, 2002, Gratuitous Games released a port for the GameCube.

PublishersActivision Publishing, Inc.
DevelopersRainbow Studios, Inc.
Release date2002
GenreAction, Sports

Mat Hoffman’s Pro BMX 2 Gameplay

The basic game mechanics from the Tony Hawk’s Pro Skater video game series by Activision are used in Mat Hoffman’s Pro BMX 2 as they were in its predecessor. The object of the Mat Hoffman’s Pro BMX 2 is to successfully execute a variety of tricks on a BMX bike and combine them, with each successful execution increasing the player’s score. The trick’s point value is determined by the amount of time sustained, the degree of rotation, the number of tricks completed in succession, and the number of times the trick has been used (the less valuable a trick is the more times it has been used). Successful tricks also fill the player’s special meter, and when it is full, they can perform “signature movements” that are more valuable than regular tricks. The Mat Hoffman’s Pro BMX 2 includes grinds, lip tricks, and manuals (wheelies) to assist the player in combining tricks into combinations. No points are given for the attempted trick or combo when the rider bails (falls off the bike due to a poor landing), and the special bar is reset to zero.

Improved graphics, new tricks (including flatland tricks and a “trick tweaking system,” similar to the trick modifier in Dave Mirra Freestyle BMX), a balance meter for grind and lip tricks, more riders, a longer career mode, a bigger soundtrack, and bigger, more interactive environments are some of the improvements over the previous installment.

Eleven distinct professional BMX riders are available to the player, and each rider has their own special stats, bikes, and trick sets. The game has eight levels that are located in and around different American cities. Rider Chad Kagy and the London level are special to this release, and there are a total of twelve professional BMX riders and nine stages in the Xbox version.

Game modes

Road Trip — Road Trip — “Road Trip” is the equivalent of the previous game’s “Career Mode”. In order to earn points and move on to subsequent levels, the player must fulfill several tasks in this mode, such as collecting things or earning a high score. Each level features twelve objectives to accomplish (as opposed to five in the first game), divided into three difficulty levels. The following set of challenges cannot be unlocked until the first four goals have been fulfilled. The user can unlock new stages, bikes, riders, and soundtrack music by progressing in this mode. Additionally, videos that marketed Mat Hoffman’s Pro BMX 2 can be unlocked. These videos contain over 90 minutes of real BMX tour footage with professional riders.

Session — In this mode, the player selects a BMX rider, a bike, and a level, then rides for one to five minutes while attempting to achieve the highest score possible.

Free Ride — In Free Ride, which is akin to Session mode, the user selects a BMX rider, a bike, and a level. However, there is no time constraint, allowing the user to practice or just explore, looking for gaps and undiscovered locations, as opposed to a timed session.

Tiki Battle — After finishing the Road Trip mode, the “Tiki Battle” bonus game, a first-person shooter, becomes available. At the game’s Hawaii level, the player tries to take down a huge animated statue by gathering ammo and health bonuses and dodging fireballs that are shot at them. A special character is unlocked and the “Tiki Battle” is made accessible in the game’s main menu if this task is successfully accomplished.

Multiplayer modes —  Several multi-player modes, including Horse, Trick Attack, Graffiti, Tag, and Push, are included in the Mat Hoffman’s Pro BMX 2.

Course Editor —  In this mode, the player can arrange different ramps, rails, and other objects to design their own level. The player can choose their beginning places, create gaps, and give them names. In the “Session,” “Free Ride,” and multiplayer modes of Mat Hoffman’s Pro BMX 2, a completed park can be reached.

Download Mat Hoffman’s Pro BMX 2

We might have the Mat Hoffman’s Pro BMX 2 Download available for more than one platform. Mat Hoffman’s Pro BMX 2 is currently available on these platforms:

PlayStation 2 (2002)

Mat Hoffman’s Pro BMX 2 Screenshots

PlayStation 2