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  • Spider-Man: The Movie

    Spider-Man: The Movie

    Game Description

    Spider-Man is a 2002 action-adventure video game based on the Marvel Comics character Spider-Man. It is also known as Spider-Man: The Movie. It was released on April 16, 2002, in North America (two weeks before the film’s release) for Microsoft Windows, PlayStation 2, Xbox, GameCube, and Game Boy Advance, and on June 7, 2002, in Europe for Microsoft Windows, PlayStation 2, Xbox, GameCube, and Game Boy Advance. In 2005, the Game Boy Advance version was re-released and bundled on a Twin Pack cartridge with Spider-Man 2: The Game.  While the game directly adapts the plot of the film on which it is based, it also expands on it by including scenes and villains not seen in the film. Tobey Maguire and Willem Dafoe reprise their roles as Spider-Man and the Green Goblin, respectively, from the film, while Bruce Campbell, who played a wrestling ring announcer in the film, narrates the tutorial and bonus levels.

    Activision published Spider-Man The Movie in North America, and Capcom co-published it in Japan. It was primarily developed by Treyarch and Activision subsidiary that had previously ported Neversoft’s 2000 Spider-Man video game to Windows and Dreamcast. It received generally positive reviews upon its initial release, and despite some criticism of its length, voice acting, and camera control, it went on to become a best-seller. Following the success of the game, Treyarch took over as lead developer for all Spider-Man titles published by Activision until 2008, producing Spider-Man 2, based on the 2004 film of the same name, Ultimate Spider-Man, based on the comic book series of the same name and released in 2005, Spider-Man 3, based on the 2007 film of the same name, and Spider-Man: Web of Shadows, which had an original story and was released in 2008.

    PublishersActivision
    DevelopersTreyarch, Digital Eclipse (GBA)
    Release date2002
    GenreAction, Adventure

    [title] Gameplay

    Spider-Man, like its 2000 predecessor and 2001 sequel, Spider-Man 2: Enter Electro, is a level-based beat ’em up video game in which the player assumes the role of the superhero Spider-Man. While the majority of the levels are set indoors, there are several levels set outside, among New York’s skyscrapers, that require the player to web-sling from building to building, as falling below a certain height results in an instant Game Over. Levels use a scoring system that takes into account more factors, such as “Time” (clear level in a certain amount of time), “Perfect” (not take damage/not be detected), and “Style” (use as many combos as possible). Other features of some levels include “Secrets” (discover a secret area), “Combat” (defeat all enemies), and “Stealth” (remain undetected by enemies). Players can earn points for completing these tasks based on their difficulty level. Each bonus is worth 500 points in easy mode, 700 points in normal mode, and 1000 points in hero mode.

    Swinging, zipping, punching and kicking, dodging, web, camera lock, and the Web Mode in Enhanced Mode are the basic abilities. The results will vary depending on how the player combines different buttons. Wall-crawling is automatic, and players can lift heavy and light objects like cars and chairs. There are 21 different combos that can be unlocked by collecting Gold Spiders, each with a different type of “upgrade.” The Amazing Spider-Man 2 full Movie also includes stealth segments in which Spider-Man can hide in the shadows and avoid detection by the enemy. While the majority of the amazing Spider-Man full Movie is played in the third person, a cheat code allows players to switch to a first-person view.

    Completing the story mode on each difficulty unlocks different bonuses, namely alternate skins for Spider-Man: completing it on at least easy unlocks Peter Parker in his civilian outfit and Spider-wrestler Man’s costume; completing it on at least normal unlocks Alex Ross’ prototype design for the movie Spider-Man costume (which also causes the Green Goblin to have Ross’ early design during battles), and completing it on at least hard unlocks the Green Goblin. Unlike the others, the Goblin uses gadgets instead of Spider-web-based Man’s abilities, such as his signature glider, pumpkin bombs, and razor bats. While the levels remain unchanged when playing as the Goblin in story mode, the narrative changes and follows Harry Osborn as he becomes the Goblin after his father’s death and investigates a secret plot involving Oscorp, while facing off against another Goblin who claims to have been hired by Norman Osborn.

    More playable characters, such as the Shocker and Captain George Stacy, can be unlocked using cheat codes, but they only serve as alternate skins for Spider-Man and do not introduce any new gameplay mechanics. Mary Jane Watson was initially unlockable via code as well, but was removed in re-releases due to the perceived lesbianism implications of scenes featuring the player (as Mary Jane) kissing the in-game Mary Jane.

    Download [title]

    We might have the game available for more than one platform. Spider-Man: The Movie is currently available on these platforms:

    Windows (2002)

    How to play on Windows

    1. Download and Extract Spider_Man_The_Movie_Win_ROM_EN.7z
    2. Open the “Game Files” folder and mount STM_Disk1. Run Spider-Man The Movie setup and install the game.
    3. When prompted, mount STM_Disk2 to a different drive and continue the installation.
    4. When your installation is finished, you can launch Spider-Man The Movie using your desktop shortcut.
    5. Enjoy Spider-Man The Movie

    [title] Screenshots

    PlayStation 2

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  • Batman: Vengeance

    Batman: Vengeance

    Batman: Vengeance is an action-adventure video game developed by Ubisoft Montpellier and released in 2001. The game is based on the popular Batman animated series and follows the storylines of several episodes from the show.

    In Batman: Vengeance, players take on the role of Batman as he fights to bring justice to Gotham City. The game features a mix of hand-to-hand combat, puzzle-solving, and stealth elements, as players use Batman’s gadgets and skills to defeat enemies and progress through the game.

    The game’s story follows Batman as he investigates a series of crimes committed by some of his most famous foes, including the Joker, Two-Face, and Mr. Freeze. Along the way, players will encounter characters from the Batman animated series, including Robin, Commissioner Gordon, and Alfred Pennyworth.

    One of the key features of Batman: Vengeance is its use of the “FreeFlow” combat system, which allows players to smoothly transition between attacks and counterattacks in real-time. Players can also use Batman’s gadgets, such as his batarangs and grappling hook, to solve puzzles and defeat enemies.

    In addition to the single-player campaign, the game also includes a “Challenge Mode” in which players can test their skills in a series of standalone combat and stealth missions.

    Overall, Batman: Vengeance is a thrilling action-adventure game that offers players the chance to experience the exciting world of Batman. Its engaging combat system and compelling story make it a must-play for fans of the Batman series.

    PublishersUbi Soft
    DevelopersUbi Soft Montreal
    Release date2001
    GenreAction

    Download [title]

    We might have Batman Vengeance available for more than one platform. Batman: Vengeance is currently available on these platforms:

    Install on Windows 7, 8.1, 10 & 11 PC

    How to play on Windows

    1. Mount rzr-batv.cue
    2. Run setup.exe
    3. Play Batman Vengeance

    [title] Screenshots

    Windows

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  • Madeline European Adventures

    Madeline European Adventures

    Game Description

    Madeline is a series of educational point-and-click adventure video games released for Windows and Mac computers in the mid-1990s. Madeline European Adventures is an extension of Ludwig Bemelmans’ Madeline series of children’s books, which follow the adventures of a young French girl. The video-game series was created in tandem with a TV show of the same name and features characters and voice actors from the show.

    Madeline guides the player through educational mini-games in each game. Reading comprehension, mathematics, problem-solving, basic French and Spanish vocabulary, and cultural studies are among the activities. Each game focuses on a distinct topic. Although the majority of Madeline European Adventures take place at Madeline’s boarding school in Paris (and its surrounding neighborhoods), some are set in other European countries.

    Vortex Media Arts developed the series, which Creative Wonders president Greg Bestick created. It aimed to provide recognizable, appealing educational material to preschool and early-elementary-grade girls. During the series’ development, educators, parents, and children were consulted. The first game, Madeline and the Magnificent Puppet Show: A Learning Journey, was released in the fall of 1995 to coincide with the premiere of the animated television series The New Adventures of Madeline. There are eight games in the series, as well as two compilations.

    Creative Wonders, The Learning Company (formerly SoftKey), and Mattel Interactive published Madeline European Adventures. They were created in collaboration with DIC Entertainment, which owned the rights to both Madeline European Adventures and the TV show. Several promotional campaigns for Madeline European Adventures were carried out by Creative Wonders and the Learning Company. The series was a commercial success, with individual games frequently appearing on best-seller lists. Its focus on education and animation style was generally well-received by critics. The Learning Company (formerly SoftKey) purchased Creative Wonders in 1998, and the series was discontinued in 1999 when Creative Wonders was dissolved and demand for children’s point-and-click games decreased.

    PublishersCreative Wonders LLC
    DevelopersVortex Media Arts
    Release date1996
    GenreEducational

    Download [title]

    We might have Madeline European Adventures available for more than one platform. Madeline European Adventures is currently available on these platforms:

    Windows (1996)

    [title] Screenshots

    Windows

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  • Clue: Murder at Boddy Mansion

    Clue: Murder at Boddy Mansion

    Game Description

    Clue (known as Cluedo outside of North America) is a video game released in 1998 that is based on a board game of the same name. Depending on whether the country of release used American or British English, it is also known as Clue: Murder at Boddy Mansion or Cluedo: Murder at Blackwell Grange.

    The clue is compatible with Microsoft Windows. EAI created it in 1998 for Hasbro Interactive. When Hasbro Interactive went out of business in 2000, Infogrames (now Atari) took over publishing rights for Clue: Murder at Boddy Mansion. Because of the six suspects, the game, like the board game, is designed for 3-6 players. When it first came out, the game received mostly positive feedback.

    PublishersHasbro Interactive
    DevelopersEngineering Animation, Inc.
    Release date1998
    GenreStrategy

    [title] Gameplay

    Clue: Murder at Boddy Mansion has the same goal as the board game on which it is based: find the murderer, the room where Mr. Boddy/Dr. Black died, and the weapon was used.

    Clue has an additional mode that allows movement via “points” in addition to playing by the original rules. Each turn begins with nine points, and each action taken by the player costs points. The player can only do as much as he has points for. Moving from square to square, for example, costs one point; making a suggestion costs three points. Many players prefer this mode of play because it balances Clue: Murder at Boddy Mansion by giving each player the same number of “moves” each turn.

    A few features of Clue:

    The Providence Journal described Clue Murder at Boddy Mansion as having a “film-noir environment (like a 1940s murder-mystery film).” Christian Spotlight explains that these can be turned off if desired.

    “Each room is richly created in loving detail, complete with exotic period furniture and secret passages,” according to AllGame. The Butler’s deep, sonorous voice, which announces events as they happen, enhances both the mood and the gameplay. “Cluedo takes place mostly in the house where the murder was committed, creating a chilling atmosphere,” Spong says. The environments are beautifully rendered, and all of the characters from the original board game appear in full 3D.”

    According to Cnet, “Clue features full animations of the characters as they move from room to room. While this is fun for a while, you’re probably better off sticking with the standard overhead view of the board. Along with the animations, there is an excellent soundtrack that includes sounds from the storm outside the mansion and a commanding butler who calls out each suggestion as it is played “.. “The “autonomous” feature, takes notes on what cards you’ve seen, doesn’t record what suggestions have already been made, so making educated guesses as to which cards people don’t have based on their suggestions becomes a pen and paper experience,” it continues.

    The background music is influenced by jazz and film noir. According to Christian Spotlight, “The music is a little tedious, simply repeating the same bars over and over. Fortunately, the music is soft and not too distracting “.. “Click on some of the objects in each area and be surprised by the many short animations that unfold,” it added.

    “A multi-player option over LAN offers something new to Cluedo that only a video game can accomplish,” says Spong. Whether you’re playing competitively or cooperatively, the experience makes Clue Murder at Boddy Mansion online much more sociable and enjoyable. And it’s possible that just this gameplay addition will make Cluedo: Murder at Blackwell Grange a thoroughly enjoyable experience.” Clue 1998 was originally linked to MSN Gaming Zone; however, MSN no longer hosts the game. Links to online play in-game now point to an invalid URL address. “The Internet play is absolutely flawless, even over a slow Internet connection,” says Christian Spotlight. The game is stable and well-supported. Play with a group of friends or family members on a computer or over the Internet. However, for large groups in a single location, the original board game is far more convenient than squeezing around a computer keyboard and mouse.”

    Clue 1998 employs an algorithm that allows it to be reused, eliminating the need for multiple levels. In the game Clue, “The concept is to start a new game each time. This particular game presents a new puzzle to the player with each new game, ensuring that Clue Murder at Boddy Mansion is novel to him/her each time “- despite using the same game mechanics – having a different 3-card solution.

    Download [title]

    We might have the game available for more than one platform. Clue: Murder at Boddy Mansion is currently available on these platforms:

    Windows (1998)

    Note: This is a 2006 re-release of the original Clue: Murder at Boddy Mansion game.

    [title] Screenshots

    Windows

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  • JumpStart Kindergarten

    JumpStart Kindergarten

    Game Description

    JumpStart Kindergarten (also known as Jump Ahead Classic Kindergarten in the United Kingdom) is an educational computer game published by Knowledge Adventure on the MS-DOS platform in 1994. (v1.0). It was the first product in the JumpStart series, and as the name implies, it is designed to teach kindergarten students. It is the first educational software program that covers the entire kindergarten curriculum, according to Knowledge Adventure founder Bill Gross. In 1995, it was ported to the Windows and Macintosh operating systems (v1.2). On November 24, 1997, a new version was released (v2.0). JumpStart Kindergarten was specially designed for VHS in 2000. In the same year, it was updated with new content in a 2-CD Deluxe version (v2.6) 2000, which included JumpStart Around the World. JumpStart Advanced Kindergarten eventually replaced it in 2002.

    PublishersKnowledge Adventure
    DevelopersFanfare Software
    Release date1994
    GenreEducational

    [title] Gameplay

    JumpStart Kindergarten is set in a kindergarten classroom. The teacher, an anthropomorphic grey bunny named Mr. Hopsalot, hosts Kindergarten JumpStart. The game’s details differ between the two versions, but in both, the user can access educational activities and simple games by clicking on objects. All of the activities are accessible from a single screen inside the classroom in the early version. In the re-release, different areas of the classroom and nearby areas outside containing activities can be explored, and playing activities earn the player starts as a new addition.

    Download [title]

    We might have JumpStart Kindergarten reading download available for more than one platform. JumpStart Kindergarten 1994,1995,1998 is currently available on these platforms:

    Windows

    “JumpStart Kindergarten” FAQs

    1. What is “JumpStart Kindergarten”?
    1. What age group is “JumpStart Kindergarten” suitable for?
    1. What subjects does “JumpStart Kindergarten” cover?
    1. Is “JumpStart Kindergarten” available for multiple platforms?
    1. Are there multiplayer features in “JumpStart Kindergarten”?
    1. Can parents track their child’s progress in “JumpStart Kindergarten”?
    1. Is there a free trial or demo available?
    1. Does “JumpStart Kindergarten” offer customizable settings for individual children?
    1. Is “JumpStart Kindergarten” aligned with educational standards?
    1. Where can I find more information about “JumpStart Kindergarten”?
      • Additional information about “JumpStart Kindergarten” can be found on the official website, through customer support, or via educational software retailers.

    Pages: 1 2

  • Ever 17 The Out of Infinity

    Ever 17 The Out of Infinity

    Game Description

    KID created the visual novel video game Ever 17 The Out of Infinity. It is the second installment of the Infinity series, following Never 7: The End of Infinity, Remember 11: The Age of Infinity, the spin-off 12Riven: The Psi-Criminal of Integral, and the reboot Code 18. It was first released on the PlayStation 2 and Dreamcast in Japan on August 29, 2002, and was later ported to Microsoft Windows, PlayStation Portable, Android, and iOS. Hirameki International released localization of the Microsoft Windows version in North America in 2005.

    Ever 17 The Out of Infinity follows Takeshi Kuranari and “the Kid,” a boy with amnesia who is trapped inside an underwater theme park with a group of other people after a leak has flooded parts of the park; they cannot contact people on the surface, and the park is expected to implode after 119 hours due to high water pressure. The gameplay consists of the player reading the game’s story and making decisions that affect the story’s direction, leading to one of several possible endings.

    Takumi Nakazawa directed the project, as did writer and planner Kotaro Uchikoshi, character designer Yuu Takigawa, and composer Takeshi Abo. Because the science fiction aspects of Never 7 were well received, Ever 17 was created with a greater emphasis on science fiction. Ever 17: The Out of Infinity has received positive feedback, with critics praising its story, characters, music, and graphics as among the best in its genre.

    In 2011, 5pb. and Cyberfront released Ever 17, a remake for the Xbox 360. It includes several changes to the story and characters, as well as additional illustrations by Takigawa and new music arrangements by Abo. The original visual novel’s 2D sprites were replaced by 3D models because 3D models were thought to be easier to animate.

    PublishersKID, Success, Cyberfront, 5pb., Hirameki International
    DevelopersKID
    Release date2002
    GenreAdventure

    Download [title]

    We might have Ever 17 The Out of Infinity available for more than one platform. Ever 17 The Out of Infinity is currently available on these platforms:

    Windows (2003)

    How to play on Windows

    1. Download and Extract Ever_17_The_Out_of_Infinity_Win_Files_EN.7z
    2. Run “ever17PC_us.exe” (use “ever17PC_Win8.1.exe” if using Windows 8.1)
    3. Play the game

    [title] Screenshots

    Windows

    Pages: 1 2

  • Carmen Sandiego Word Detective (2002)

    Carmen Sandiego Word Detective (2002)

    Game Description

    Carmen Sandiego Word Detective is an Educational game developed by The Learning Company and published by Riverdeep Interactive Learning Limited Carmen Sandiego, international fugitive and leader of V.I.L.E., has devised an entirely new scheme. Carmen intends to destroy communication by converting languages into incoherent gibberish using her latest invention, the Babble-On Laser. The ACME Detective Agency attempts to stop Carmen Sandiego once more by locating the Tower of Babbel.
    Your main goal as Agent 13 is to save the previous 12 agents and stop Carmen Sandiego. You accomplish this by collecting individual keys in order to rescue each of the agents. These keys, in turn, are protected by a number of passwords that must all be decoded.

    PublishersRiverdeep Interactive Learning Limited
    DevelopersThe Learning Company
    Release date2002
    GenreEducational

    Download [title]

    We might have the game available for more than one platform. Carmen Sandiego Word Detective (2002) is currently available on these platforms:

    Windows (2002)

    [title] Screenshots

    Windows

    Pages: 1 2

  • SID MEIER’S CIVILIZATION

    SID MEIER’S CIVILIZATION

    Game Description

    Sid Meier’s Civilization was a watershed moment for the 4x genre before it even had a name. While earlier games incorporated many of the features, such as conquest, tech trees, and city management, Sid Meier’s landmark game brought them all together and with the necessary oomph and flair to appeal to a large demographic beyond just wargamers, giving it a lasting power as one of the most dominant and recognizable PC franchises in history.

    The premise is simple but tired: you take a faction from Stone Age primitivism to global conquest or interplanetary colonization. You conduct technological research in order to build better units and make new city improvements. You are given the option of choosing between peace and trade or war and conquest.

    Advances are less linear than in RTS games, and improvements are permanent [unlike, say, Age of Empires, in which you play multiple scenarios with your civilization and start from scratch each time]. This gives you some flexibility in your strategy, though there is only a limited amount of optimization—not it’s rock-paper-scissors; units progress in a straightforward manner with each era—more it’s about when you get one of one type over one of the other. The most important strategic factor is Civilization’s signature “Wonders of the World” improvement; these one-of-a-kind city projects are as numerous as they are expensive, making it nearly impossible to build them all yourself on any reasonable challenge difficulty.

    The rather motley and incongruous crew of historical figures used to represent each faction was one of Civilization’s most notable features. Perhaps the choices of leaders are less perplexing here than in later installments, but making Mahatma Gandhi a bullying warmonger must have been a sick joke on the part of the programmer.

    Civilization has some interesting world creation options, which I strongly recommend you use because the Earth map is absolutely terrible (crowded, poorly scaled, and god help you if you picked the English, who are stuck on an island).

    Civilization is bright and colorful, and it’s a more laid-back game than later installments. An entire game can easily be completed in a single late-night or lazy weekend.

    ALT NAMESシヴィライゼーション 新・世界七大文明, 文明, Wenming, Sid Meier’s Civilization: Build an Empire to Stand the Test of Time, Civilization: Shin Sekai Shichidai Bunmei, Civilization I, Civilization, Civ1, Civ
    YEAR1991
    PLATFORMDOS
    RELEASED INGermany, Australia, United States, Brazil
    GENREStrategy
    THEME4X, Generated Levels, Managerial, Turn-based
    PUBLISHERMicroProse Software, Inc.
    DEVELOPERMPS Labs
    PERSPECTIVESIsometric, Top-Down

    How to play [title]

    [title] Download

    Pages: 1 2

  • Need for Speed II: SE

    Need for Speed II: SE

    Game Description

    NFS Released on November 6, 1997, in the United States and February 2, 1998, in Japan and Europe, the special edition of Need for Speed II includes one extra race track, three extra cars, three bonus cars, a new driving style called “Wild”, and 3dfx Glide hardware acceleration support.

    Title:NFS2:SE, Need for Speed II: SE
    Genre:Racing
    Developers:EA Canada, EA Seattle
    Publishers:Electronic Arts
    Release date:1997

    Need for Speed II, like its predecessor, allows players to race exotic vehicles in country-themed tracks from North America, Europe, Asia, and Australia against computer-controlled or human opponents via LAN, modem, serial connection, or split-screen. There are three different game modes to choose from: A player selects a car and a course and completes a single race in Single Race mode. The number and kind of opponents, as well as the number of laps to be completed, can all be customized in this mode. In Tournament Mode, the player must successfully finish a series of races in order to unlock a bonus car. The Knockout Mode consists of a series of 2-lap races with 8 opponents; the last-place finisher at the end of each race is eliminated from the competition.
    Eight real-life high-end sports cars and concept cars are available for the user to drive and compete against in the game. Four new cars were included to the game’s “Special Edition” edition. The game also includes a “showcase” that includes images, films, and technical information on the automobiles, as well as the history of each firm and the development of each car.
    In comparison to the previous game, the game has various new features such as changeable car paint and components like gear ratios, tires, and spoilers.

    -:: Official Website | Wiki | Patches & Updates :: –

    We might have the game available for more than one platform. Need for Speed II: Special Edition is currently available on these platforms:

    How To Run NFS2SE on Windows PC

    1. Download and then install the file called nGlide from here.
    2. Download and extract Need_for_Speed_II_Special_Edition_Win_Preinstalled_EN.zip
    3. Open the “Game Files” folder.
    4. Right-click on the file called “PatchInstall.bat” and then select “Run as administrator.”
    5. Right-click on the file called “nfs2sea”, go to “Properties” and then “Compatibility” and select Windows 7. Also check the box which says “Run as an administrator”.
    6. Launch the game by double clicking on “nfs2sea.exe”
    7. Enjoy the game!
    OS:Windows 10, 8.1, 7, XP, 2000, 98, 95
    Processor:Intel Pentium III / AMD Athlon MP
    Memory:32 MB RAM
    Graphics:AMD 64MB or NVIDIA GeForce 32MB DirectX 6 compatible GPU
    Storage:200 MB available space
    Sound Card:16-Bit DirectX 5.0 compatible

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  • Tennis for Two

    Tennis for Two

    Game Description

    Tennis for Two (also known as Computer Tennis) is a sports video game that simulates a game of tennis. It was one of the first games created in the history of video games. After discovering that the government research institution’s Donner Model 30 analog computer could simulate trajectories with wind resistance, American physicist William Higinbotham created Tennis for Two in 1958 for display at the Brookhaven National Laboratory’s annual public exhibition. He created Tennis for Two in a matter of hours, and he and technician Robert V. Dvorak worked on it for three weeks. Table Tennis for Two was played with two custom aluminum controllers and was displayed on an oscilloscope. Its visuals depict a tennis court from the side, and players adjust the angle of their shots with a knob on their controller before attempting to hit the ball over the net by pressing a button.

    During the three-day exhibition, players waited in line to see Tennis for Two, especially high school students. The following year, it was shown again, this time with a larger oscilloscope screen and a more complicated design that could simulate different gravity levels. It was then dismantled and largely forgotten until the late 1970s when Higinbotham testified about Table Tennis for Two in court during Magnavox and Ralph H. Baer’s video game patent lawsuits. It has since been recognized as one of the first video games, and Brookhaven has recreated the original device. Tennis for Two is considered the first video game by some because, while it did not include any technological innovations over previous games, it was the first computer game created purely for entertainment rather than academic research or commercial technology promotion.

    PublishersN/A
    DevelopersWilliam Higinbotham
    Release date1958
    GenreSports

    Download [title]

    We might have Tennis for Two available for more than one platform. Tennis for Two is currently available on these platforms:

    Donner Model 30 analog computer (1958)

    The original Tennis for Two is a lost video game. However, you can download a simulated version for Windows:

    How to play on Windows

    1. Download and Extract “Tennis_for_Two_Simulated_Win_EN.zip”
    2. Open the “Game Files” folder and run TennisForTwo.exe
    3. Play the game

    [title] Screenshots

    Donner Model 30 analog computer

    Windows simulator

    Pages: 1 2

  • Star Trek Legacy

    Star Trek Legacy

    Star Trek Legacy was originally scheduled for release in the fall of 2006 to coincide with Star Trek’s 40th anniversary, the Windows version did not arrive in North America until December 6, 2006, and the Xbox 360 version did not arrive until December 15. On December 22, 2006, both the PC version and the Xbox 360 version were released in Europe.

    In the game, players command a fleet of various Federation starships (up to four) in combat against various races across three different Star Trek eras. Star Trek Legacy marks the first time that the five actors who played each of the captains in the five individual Star Trek shows, William Shatner, Patrick Stewart, Avery Brooks, Kate Mulgrew, and Scott Bakula, have all worked on the same project at the same time. The PC version of Star Trek: Legacy received mostly negative feedback, whereas the Xbox 360 version fared slightly better with critics.

    PublishersBethesda Softworks
    DevelopersMad Doc Software
    Release date2006
    GenreAction, Adventure, Strategy

    [title] Gameplay

    Players command a squadron of one to four 3D-modeled starships and engage in battles with other starships. Pitch, yaw, and forward propulsion are used to control the movement of the starship (as well as a straight-line “warp” capability for rapid movement across a map). Movement takes place in a fully 3D “pizza box” environment. The player controls a single starship at a time, controlling weapon fire, movement, and repairs, and can switch between each of their squadron’s starships. Players can also switch from a 3D display to a top-down 2D tactical display, from which they can issue specific commands to ships in a task force; for example, the player can order a ship to warp to a specific point on the map.

    The viewpoint can be controlled in a variety of ways, with players able to “lock” onto an opponent to ensure that the opponent is always in the center of the screen, to look straight ahead, or to rotate the camera around the selected ship. Starships are classified based on their weapon strength and maneuverability and are assigned a set number of points that roughly correspond to the ship’s strength. The player earns “command points” during each mission and can spend these points between missions to add new ships to their squadron.

    Aside from the linear campaign, there is also a customizable skirmish mode. The map on which to play, the number of ships per squadron, the number of command points allowed, the race and allegiance of each AI player, and the composition of their own squadron are all chosen by the players. In skirmish mode, players are not limited to controlling Starfleet vessels as they are in the campaign; they can also control ships from the various races encountered in the campaign, such as the Borg, Klingons, and Romulans. The “coop wave” mode is a mode of play included in later versions of Star Trek: Legacy in which a player (along with up to 6 other “squadrons/fleets”) defends a station from assault by increasingly difficult-to-defeat enemy fleets that increase in gradual waves. Bethesda has also released a mission editor tool that allows users to freely customize missions.

    The PC version of Star Trek: Legacy includes a number of modification tools. The “Ultimate Universe Mod” is one such mod, which allows players to use a mass armada (with both sides’ ships chosen from a list of 450+ starships from all races) or battle with pre-determined ships for both sides. Ultimate Universe introduces a new mode called “Historical Battles,” in which players can fight famous Star Trek battles from multiple perspectives.

    Download [title]

    We might have Star Trek: Legacy available for more than one platform. Star Trek Legacy is currently available on these platforms:

    Windows (2006)

    [title] Screenshots

    Windows

    Pages: 1 2

  • Conflict Vietnam

    Conflict Vietnam

    Game Description

    Conflict Vietnam is a tactical shooter video game published by Global Star Software and SCi Games for the PlayStation 2, Xbox, Microsoft Windows, mobile phones, and N-Gage. It was developed by Pivotal Games and 8bit Games. Operation Vietnam was ported from the N-Gage to the DS. It is the third book in the Conflict series.

    PublishersGlobal Star Software SCi Games
    DevelopersPivotal Games Ltd
    Release date2004
    GenreShooter

    [title] Gameplay

    The player controls a squad of four 101st Airborne Division soldiers on the eve of the Tet Offensive in 1968 in Conflict: Vietnam.

    Multiplayer on the Playstation 2 allows two players to control two of the squad’s four men and take on Viet Cong (VC) and North Vietnamese Army (NVA) forces, whereas, on the Xbox, four players can play together in local co-op.

    Download [title]

    We might have Conflict Vietnam available for more than one platform. Conflict: Vietnam is currently available on these platforms:

    [title] Screenshots

    Windows

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