Sid Meier’s Alpha Centauri is a 4X video game, considered a spiritual sequel to the Civilization series. The game opens on the planet Chiron (“Planet”) in the Alpha Centauri solar system, in a science fiction representation of the 22nd century, with seven rival ideological factions landing. Planet’s developing sentience becomes a serious impediment to human colonists as the game continues.
Sid Meier, the creator of Civilization, and Brian Reynolds, the creator of Civilization II, created Alpha Centauri after leaving MicroProse to form Firaxis Games with Jeff Briggs. In 1999, Electronic Arts released Alpha Centauri and its expansion, Sid Meier’s Alien Crossfire. Aspyr Media ported both titles to Classic Mac OS the next year, while Loki Software transferred both to Linux.
Simultaneous multiplay, social engineering, climate, configurable units, alien native life, new diplomatic and espionage options, additional methods to win, and better moddability are all included in Alpha Centauri. Alien Crossfire adds five new human and two non-human factions to the game, as well as new technology, facilities, secret projects, native life, unit abilities, and a win condition.
The game gained widespread critical acclaim, with comparisons to Civilization II. Critics commended the game’s science fiction plotline (comparing it to works by Stanley Kubrick, Frank Herbert, Arthur C. Clarke, and Isaac Asimov), in-game scripting, voice acting, user-created custom units, and technological tree depth. Alpha Centauri was also nominated for various accolades, including the best game of the year and best strategy game of the year.
|Publishers||Electronic Arts, Aspyr Media, Loki Software|
Sid Meier’s Alpha Centauri Download For Windows PC Gameplay
Alpha Centauri, a science fiction-themed turn-based strategy game, is played from an isometric perspective. Many Civilization II game mechanics remain intact, but have been renamed or somewhat tweaked: players establish bases (Civilization II’s cities), build facilities (buildings) and secret projects (Wonders of the World), explore the territory, research technologies, and conquer other factions (civilizations). In addition to conquering all non-allied factions, players can also win by obtaining votes from three-quarters of the total population (similar to Civilization IV’s Diplomatic victory), “cornering the Global Energy Market,” completing the Ascent to Transcendence secret project or constructing six Subspace Generators for alien factions.
The primary map (the top two-thirds of the screen) is divided into squares where players can set up bases, move soldiers, and engage in combat. Terraforming allows players to change the consequences of particular map squares on mobility, combat, and resources. Resources are used to feed the population, build buildings and infrastructure, and provide energy. Players can allocate their energy between new technology research and energy reserves. In contrast to Civilization II, new technology offers access to additional unit components rather than pre-designed units, allowing players to develop and re-design units as the objectives of their factions evolve. The player’s energy reserves allow them to upgrade units, maintain facilities and compete in the Global Energy Market scenario. Bases are military strongholds and objectives that are critical to all successful strategies. They manufacture military units, provide housing for the populace, harvest energy, and construct secret projects like Subspace Generators. Facilities and secret projects boost the performance of individual bases and the faction as a whole.
Aside from terraforming, optimizing individual base efficiency, and constructing secret projects, players can help their factions by using social engineering, probing teams, and diplomacy. Social engineering alters the ideologically-based perks and punishments imposed by the player’s faction selection. Probe teams can sabotage and steal enemy bases’ intelligence, units, technology, and energy, while diplomacy allows the player to build alliances with other factions. It also permits the trading or transferring of units, bases, technologies, and energy. The Planetary Council, like the United Nations Security Council, takes global decisions and decides on population triumphs.
The game incorporates extraterrestrial species, structures, and machines in addition to futuristic technical developments and secret initiatives. For “thought worms” and “spore launchers,” “xenofungus” and “sea fungus” provide movement, fighting, and resource penalties, as well as concealment. Immobile “fungal towers” generate native life. The native life, such as the seaborne “Isles of the Deep” and “Sealurks” and the airborne “Locusts of Chiron,” use psychic combat, an alternate type of conflict that does not use weapons or armor. Artifacts give new technologies and speed hidden projects, while monoliths repair units and supply resources. Random events add risk and opportunity. Excessive development causes terraforming-destroying fungal blooms and the emergence of new local life.
Alpha Centauri has a single-player mode as well as customization and multiplayer options. Players can personalize the game by selecting choices at the start, utilizing the built-in scenario and map editors, and changing Alpha Centauri’s game files. Pre-game settings include a scenario game, customizable random map, difficulty level, and game rules that include win criteria, research control, and beginning map knowledge, in addition to a choice of seven (or 14 in Alien Crossfire) factions. Players can design their own scenarios and maps using the scenario and map editors. The basic laws of the game, diplomatic conversation, and the beginning skills of the factions are all stored in text files, which “the designers have done their utmost to make reasonably easy to edit…, even for non-programmers.” Alpha Centauri offers to play by email (“PBEM”) and TCP/IP mode with simultaneous movement, as well as direct player-to-player negotiation, enabling the unrestricted trade of technology, energy, maps, and other aspects.
Download Sid Meier’s Alpha Centauri Download For Windows PC
We might have the Sid Meiers Alpha Centauri game free download full version for PC Windows 7, 10 available for more than one platform. Sid Meier’s Alpha Centauri free download is currently available on these platforms:
How to play on Windows
- Click on the download button. It should redirect you to your download (usually a .zip file). Make sure you download the file properly and that your internet does not disconnect while downloading.
- Mount the Alpha Centauri.iso file
- Run the game setup and install the game
- Mount the Alpha Centauri Crossfire.iso file
- Run the game setup and install the game
- If you don’t find a shortcut on your desktop, then go to the game folder (C:\Program Files (x86)\Firaxis Games\Sid Meier’s Alpha Centauri) and open terran.exe
- Play the game
(Note: you might need to change your resolution for the game to fit onto your screen).