Category: Role Playing

  • Nemesis of the Roman Empire

    Nemesis of the Roman Empire

    Game Description

    Within the digital realm crafted by Haemimont Games and brought to life by Enlight Software, Nemesis of the Roman Empire emerges as a real-time strategy role-playing masterpiece. This successor to Celtic Kings: Rage of War delves into the annals of history, navigating the tumultuous waters of the Punic Wars, offering players a chance to commandeer the fates of nations and the indomitable Hannibal the Great.

    The game was published by FX Interactive in Spain on November 27, 2003, under the title Imperium II: Conquest of Hispania, and in Italy as Imperium II: The Punic Wars.

    PublishersEnlight Software, FX Interactive
    DevelopersHaemimont Games
    Release date2003
    GenreStrategy, Role-playing

    Gameplay

    Prelude to Punic Wars: Embark on a journey through time with Nemesis of the Roman Empire, a role-playing game interwoven with the threads of real-time strategy. The grand tapestry unfolds against the backdrop of the Punic Wars, where players wield the reins of power over one of four formidable nations: the Romans, Gauls, Carthaginians, or Iberians.

    Strategic Symphony: Engage in a symphony of strategy as the game beckons players to navigate the complexities of warfare and diplomacy. The intricacies of each nation’s strengths and weaknesses dance upon the digital canvas, inviting players to orchestrate their moves with tactical precision. The battlefield becomes a mosaic of alliances, betrayals, and conquests, echoing the echoes of history’s epic clashes.

    The Shifting Sands of Power

    Carthage’s Shadow: As Carthage’s dominance casts a formidable shadow, the Roman legions, driven by the imperatives of destruction, set sail for the African shores. Their mission: to obliterate the rival city of Carthage, a metropolis led by the formidable Hannibal. The fate of nations teeters on the brink as Hannibal, a tactician of unparalleled prowess, becomes both a nemesis and a beacon of resistance against the encroaching Roman tide.

    Download [title]

    We might have the game available for more than one platform. Nemesis of the Roman Empire is currently available on these platforms:

    Windows (2003)

    How to play on Windows (Preinstalled)

    1. Download and Extract Nemesis_of_the_Roman_Empire_Win_Preinstalled_EN.zip
    2. Run “tpw.exe”
    3. Play the game

    How to play on Windows (Install method)

    1. Download and Extract Nemesis_of_the_Roman_Empire_Win_Setup_EN.zip
    2. Run “Nemesis of the Roman Empire.exe” and follow on-screen instructions to install the game
    3. Play the game

    Conclusion:

    In the realm of Nemesis of the Roman Empire, perplexity and burstness converge to create a gaming experience that transcends the ordinary. As players navigate the complexities of strategy and role-playing, the rich tapestry of history unfolds in a symphony of warfare, alliances, and conquests. This digital odyssey is not merely a game; it is a strategic ballet where each move resonates with the weight of historical significance. Welcome to a world where the Punic Wars come alive, and the nemesis of empires unfolds in all its perplexing glory.

    [title] Screenshots

    Windows

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  • Crisis Core: Final Fantasy VII

    Crisis Core: Final Fantasy VII

    In the realm of gaming, where perplexity and burstiness dance in harmony, one gem stands out – “Crisis Core: Final Fantasy VII.” Crafted by the visionary minds at Square Enix, this action role-playing masterpiece, born for the PlayStation Portable in 2007, unfolds as a prelude to the iconic Final Fantasy VII of 1997. Let’s embark on a journey through the labyrinthine narrative and dynamic gameplay, dissecting the enigma of perplexity and burstiness that defines this gaming marvel.

    Genesis Unveiled: Delving into the Game’s Genesis

    The heartbeat of Crisis Core pulsates with the saga of Zack Fair, a youthful SOLDIER thrust into the labyrinthine pursuit of the missing Genesis Rhapsodos. As the layers of the storyline peel away, revelations cascade, unraveling the intricate threads that bind Project G, Sephiroth, and Angeal Hewley. From the heights of Shinra’s corporate clash with Wutai to the shadows of Nibelheim, the narrative crescendos, leaving players poised at the precipice right before Final Fantasy VII’s epic begins.

    PublishersSquare Enix, Inc.
    DevelopersSquare Enix Co., Ltd.
    Release date2008
    GenreAction, Role-playing

    Architects of Dreams: Nomura and Tabata’s Vision

    In the crucible of creativity, Tetsuya Nomura’s artistry and Hajime Tabata’s directorial prowess birthed the vivid tapestry of Crisis Core. Originally poised for a PlayStation Portable port of Before Crisis: Final Fantasy VII, the Square Enix alchemists chose a different path, sculpting a new opus that defied convention. Kazushige Nojima’s scenario, the narrative bedrock, took shape, leading players through a mosaic of Materia, the game’s metaphysical essence.

    Materia Alchemy: Fusing Complexity into Gameplay

    Enter the stage of gameplay, where Zack Fair becomes the player’s vessel in the symphony of Crisis Core. Open spaces become canvases for conversations, environmental interactions, and fierce creature battles. Side missions beckon at save points, propelling Zack into specific assignments with enticing rewards. Success or failure, the vortex of the main game awaits his return.

    In the crucible of real-time combat, players orchestrate Zack’s movements, launching attacks, casting spells, and weaving through the intricacies of materia-laden combat. Materia, the ethereal building blocks, bestows special attacks, magical spells, and passive boons, intricately interwoven into Zack’s combat arsenal. As the journey unfolds, materia, like whispers of arcane knowledge, can be discovered in shops, battle spoils, or the untamed realms of exploration.

    We might have the game available for more than one platform. Crisis Core: Final Fantasy VII is currently available on these platforms:

    Conclusion: A Tapestry Woven with Complexity and Variation

    Crisis Core: Final Fantasy VII emerges not just as a game but as an enigma, a tale spun with perplexity and burstiness. In the warp and weft of its narrative and gameplay, players find a dynamic equilibrium, a harmonious blend that elevates the gaming experience to realms where every step is a dance of complexity, every revelation a burst of diversity. It is not merely a game; it’s a journey through a labyrinth of emotions, an odyssey through the symphony of perplexity and burstiness, where the player is the conductor, guiding Zack Fair through the magnum opus that is Crisis Core.

    [title] Screenshots

    PlayStation Portable

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  • Age of Pirates: Caribbean Tales Download Pc

    Age of Pirates: Caribbean Tales Download Pc

    Corsairs III, also known as Age of Pirates: Caribbean Tales download pc in Russia, emerges as a digital masterpiece crafted by Akella. Not tethered to the nautical legacies of Sea Dogs or Pirates of the Caribbean due to legal intricacies, Age of Pirates sets sail as a legitimate sequel to Sea Dogs, unfolding the epic narrative of the protagonist’s progeny. A temporal leap brings us to the sequel, Age of Pirates 2: City of Abandoned Ships, unfurling its sails to the gaming world on May 26, 2009.

    In the digital realms of GOG and Steam, the game found a haven in 2017, rebranded as Sea Dogs: Caribbean Tales, a testament to its enduring allure.

    Publishers1C Company, Playlogic
    DevelopersAkella
    Release date2006
    GenreRole-playing

    Gameplay: Navigating the Seas of Variety

    The gameplay of Age of Pirates Caribbean Tales is a rich tapestry woven from diverse threads. It unfurls across both land and sea, presenting players with a myriad of experiences:

    1. Sailing Odyssey: Temporal magic accelerates the journey across the Caribbean islands, providing players with the choice to dock in ports, engage in maritime skirmishes, or weather through tempestuous storms.
    2. Real-Time Maritime Ballet: Battles on the high seas and real-time navigation through storms paint a vivid maritime canvas, inviting players to dance with the unpredictable elements.
    3. Grounded Adventures: On terra firma, players immerse themselves in a myriad of activities. Boarding combat, duels with cunning captains, and town exploration in pursuit of crew members and supplies bring the land to life.

    Download: Where Platforms Converge

    The Age of Pirates Caribbean Tales game download extends its embrace to multiple platforms, offering a seamless voyage across gaming realms. Currently available on platforms such as GOG and Steam, the digital waves beckon players to embark on this virtual odyssey.

    How to play on Windows: A Symphony of Installation Steps

    Unlocking the treasures of Age of Pirates Caribbean Tales on Windows demands a delicate choreography of installation:

    1. Download and Extract:
      • Retrieve the game files from Age_of_Pirates_Caribbean_Tales_Win_ISO_EN.7z
      • Navigate to the “Game Files” folder and mount “old-aop.iso.”
    2. Installation Ritual:
      • Initiate the game setup by running “Setup.exe,” surrendering to the on-screen instructions.
    3. Crack the Code:
      • Enter the “Crack” folder and transplant its contents into the game’s installation lair (usually “C:\Program Files (x86)\Playlogic\Age of Pirates – Caribbean Tales”).
    4. Launch the Odyssey:
      • Set sail into the digital expanse using the desktop shortcut or invoking “ENGINE.exe.”
    5. Game On!
      • Embark on the gaming odyssey, navigating the seas of immersive storytelling.

    Note: In the event of errors or bugs, unfurl the sails of compatibility by launching the game in Windows XP compatibility mode and donning the administrator’s hat.

    Windows

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  • Azure Dreams

    Azure Dreams

    Game Description

    The PlayStation roguelike role-playing game Azure Dreams was created by Konami and first released in Japan on November 13, 1997, under the name Other Life: Azure Dreams. Later, a Game Boy Color version with fewer features was made available. In 2005, Tao’s Adventure: Curse of the Demon Seal, a semi-sequel, was made available on the Nintendo DS.

    The azure dream ps1,ps2,ps3,ps4 gives players a variety of options for how they want to play. The main objective of the azure dreams girl guide game is to enter the tower, kill all of its inhabitants, and collect gold and monster eggs to hatch into familiars. Every monster has a different set of talents, features, and hidden spells. The redevelopment of the settlement of Monsbaiya is one of the side missions. Koh may create a theatre, hospital, racetrack, casino, bowling alley, and gym with the money he has amassed. Some structures make it possible for certain love interests to come (for example, the hospital makes room for Cherrl to show up and the library makes Mia available), while others provide minigames and a quicker way to earn wealth. Koh can also improve the furnishings and decorate his home.

    Additionally, the player has the choice to pursue romantic aspirations in Koh’s life. There are seven individuals, ranging from sassy Selfi to tomboy Nico, with whom he might form a bond. There are a few differences between the Japanese and American versions of the game; in the Japanese version, every character had voiced dialogue, the title screen had undergone significant change, the intro movie was narrated, and the angel/cherub had a significantly different appearance that was more animated and larger. The visuals for the monster book were also updated. The elemental bars in the Japanese version are more colorful and resemble a seahorse; for instance, the water elemental bar has vines growing on it. The placement of the picture and text was also altered in the Japanese edition, which had the stats below the picture and the monster description off to the right. Not just the O and X buttons, but the entire button layout from the Japanese version was altered. The Game Boy Color version of the azure dreams girl guide does not include this relationship-building component.

    Koh always goes back to level one when he enters the Tower, while any familiars that hatch outside the Tower stay at their present level. As a result, upgrading equipment or familiars is necessary to advance through the Tower’s higher levels. Strengthening weapons and shields can be difficult since Rust Traps, one of the numerous types of randomly created traps that only become visible once activated, frequently outweigh the things that provide a +1 to their attack or protection. The use of non-rusting equipment is one solution to this. Additionally, once inside the Tower, there are only three ways to leave: if Koh “dies” inside the Tower, he returns to town but loses all of the equipment he brought; a familiar can be sacrificed using an object called an Oleem, allowing Koh to escape and keep all of his other equipment; or a Wind Crystal can be found inside the Tower, allowing escape at any time.

    The random map generator is another distinguishing feature of Azure Dreams; it randomly generates the levels each time Koh enters the Monster Tower so that every monster-hunting adventure is distinct.

    Azure Dreams resembles a graphical roguelike in many respects. Turn-based play is used throughout the main dungeon, with each move or attack representing a turn (e.g. when the player takes a step, so do opposing monsters). Dungeons and treasures that are generated randomly are other aspects that are common to the genre.

    We might have the Azure Dreams download available for more than one platform. Azure Dreams is currently available on these platforms:

    PlayStation

    Pages: 1 2

  • The Elder Scrolls Travels: Shadowkey

    The Elder Scrolls Travels: Shadowkey

    Unveiling the Mysteries: The Elder Scrolls Travels – Shadowkey

    Embark on an enchanting journey through Tamriel in “The Elder Scrolls Travels: Shadowkey,” a mesmerizing role-playing game that plunges players into the heart of Azra’s Crossing, Hammerfell. The narrative unfolds against the backdrop of the relentless War of the Bendr’Mahk, where an unnamed protagonist shoulders the weighty task of conquering the formidable Umbra’Keth – a malevolent “Shadow of Conflict” that looms ominously[1].

    The Quest for Radiance: Unraveling the Star Teeth Saga

    Dive deep into the heart of this epic installment from the acclaimed Elder Scrolls series, where players navigate a web of combat, magic, and thief skills to create an unparalleled gaming experience[2]. At the core of the adventure lies the quest for the seven Star Teeth – ancient crystals pulsating with the magical essence drawn from the cosmos. The journey unfolds in a symphony of complexity, as players must decipher the cryptic clues leading to these celestial treasures.

    PublishersNokia, Vir2L Studios Inc.
    DevelopersTKO Software, Inc., Vir2L Studios Inc.
    Release date2004
    GenreAction, Role-playing

    An Odyssey Through the Western Reach

    This portable masterpiece, a jewel in the TES Travels series, unfolds exclusively on the Nokia N-Gage and N-Gage QD platforms. The stage is set in the Western Reach, a realm where Hammerfell, High Rock, and Skyrim converge in a kaleidoscope of political intrigue and territorial ambition[3]. The narrative intricately weaves through the tumultuous affairs of three kingdoms, injecting a spellbinding allure into the broader Elder Scrolls universe.

    Fugitive Mages and Imperial Pursuits

    Within the fantasy realm of Tamriel, Shadowmage Skelos Undriel finds sanctuary fleeting, relentlessly pursued by the relentless agents of Battlemage Jagar Tharn[4]. As the epic tale unravels, the dynamic interplay between characters paints a vivid tapestry of suspense and immersion, elevating the gaming experience to unprecedented heights.

    Download [title]

    We might have The Elder Scrolls Travels Shadowkey free download game available for more than one platform. The Elder Scrolls Travels Shadowkey download is currently available on these platforms:

    N-Gage

    [title] Screenshots

    N-Gage

    Citations: [1] Wikipedia [2] Elder Scrolls Fandom [3] UESP [4] IGN [5] Reddit

    Pages: 1 2

  • TechnoMage

    TechnoMage

    Game Description

    TechnoMage: Return of Eternity is a video game released by German game developer Sunflowers. TechnoMage: Return of Eternity was only ever released in PAL territories. It appeared on November 24, 2000, for Windows and on June 29, 2001, for the PlayStation.

    PublishersSunflowers Interactive Entertainment Software GmbH
    DevelopersSunflowers Interactive Entertainment Software GmbH
    Release date2000
    GenreAction, Adventure, Role-playing

    Download [title]

    We might have the game available for more than one platform. TechnoMage: Return of Eternity is currently available on these platforms:

    Windows (2000)

    [title] Screenshots

    Windows

    Pages: 1 2

  • Unraveling the Enigmatic Realms: Castle of the Winds Free Download”

    Unraveling the Enigmatic Realms: Castle of the Winds Free Download”

    In the labyrinthine realm of video game history, one intriguing gem stands as a testament to the convergence of innovation and mythology—Castle of the winds free download. Conceived by the visionary mind of Rick Saada in 1989 and subsequently unfurled into the digital domain by Epic MegaGames in 1993, this roguelike tile-based masterpiece transcends the confines of mere gameplay. A narrative woven intricately with Norse mythology, beckons players through shifting settings, elusive artifacts, and terse textual interludes, unveiling a saga that echoes through the corridors of time. The game’s bifurcated existence into “A Question of Vengeance” and “Lifthransir’s Bane” adds further layers to its mystique, offering a nuanced gameplay experience that refuses to be confined within conventional boundaries.

    Gameplay Odyssey: Navigating Complexity

    Venturing beyond the conventional norms of roguelike games, Castle of the Winds unveils an interface that dances effortlessly between mouse-centric interactions and the dexterity of keyboard shortcuts. Death, an ephemeral setback in other realms, unfolds new possibilities here, allowing players to resurrect within the castle’s walls.

    In this arcane world, magic becomes not just a tool but a strategic necessity, with spells emerging as the sole weapons capable of engaging foes from a distance. The player’s journey unfolds with each gained level, augmented by a spell acquisition ritual, amplified by the consumption of knowledge from ancient tomes. The elemental dance of cold versus fire and lightning versus acid/poison shapes the battleground, offering a dichotomy that demands mastery.

    The inventory system, a tapestry of constraints, transcends the mundane, dictating the player’s load based on weight and bulk rather than a numerical tally. Containers, ranging from humble packs to ornate chests, offer a sanctuary for weapons, armor, and arcane trinkets, each with the potential for enchantment or cursed affliction. In this ever-evolving inventory, even the mundane can become extraordinary, and the ordinary, extraordinary.

    PublishersEpic MegaGames
    DevelopersSaadaSoft (Rick Saada)
    Release date1989
    GenreRole-playing

    A Town’s Tapestry: Nexus of Services

    Before the descent into the abyss, a town emerges as a sanctuary, a haven offering services vital for survival. Temples for healing, junk stores for meager copper transactions, sages for item enlightenment, and banks for lightening the load—each with a distinct flavor and purpose. The town unveils itself as a tableau where the mundane and magical converge, setting the stage for the impending journey.

    As time waltzes forward, so too does the game’s chronicle, noting the passage not only of hours but the rotation of merchants’ wares. Victors etch their names as “Valhalla’s Champions,” their prowess immortalized in chronological sequence. Yet, the game’s capricious nature reveals that death does not erase one’s legacy, merely shifts it into a spectral realm marked with “Dead” labels and the residue of final experience points.

    Download Delirium: The Lure of the Digital Odyssey

    For those enticed by the allure of the arcane realms, the prospect of Castle of the Winds free download beckons as an invitation to embark on a digital odyssey. The game, a spectral entity traversing platforms, whispers promises of exploration and enchantment. Windows 7, 10—the portal awaits, offering a transcendental journey into a pixelated enigma.

    Windows 3. x (1989)

    How to play on Windows 10

    1. Download and Extract Castle_of_the_Winds_Win3x_Files_EN.zip
    2. Open the “Game Files” folder and then double click on “Launch game.bat”
    3. Play the game

    [title] Screenshots

    Windows 3.x

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  • The Lord of the Rings: War of the Ring Download

    The Lord of the Rings: War of the Ring Download

    In the realms of digital conquests, where strategy intertwines with fantasy, The Lord of the Rings: War of the Ring Download emerges as a beacon of virtual warfare. Delve into the complexities of this 2003 real-time strategy game (RTS), a masterpiece crafted by the minds at Liquid Entertainment and unveiled to the gaming world by Sierra Entertainment, a subsidiary of Vivendi Universal Games.

    Unraveling the Tolkien Tapestry

    Unlike the cinematic brushstrokes of Peter Jackson’s movies, War of the Ring casts its narrative net beyond the silver screen. It plunges deep into the tapestry of J. R. R. Tolkien’s fantasy opus, The Lord of the Rings, unfolding the epic War of the Ring events across the vast canvas of Middle-earth.

    [title] Gameplay: A Symphony of Complexity

    Enter the battlefield, where the gameplay orchestrates a symphony akin to Warcraft III but not without its own unique overtures. Command hero units, each a virtuoso with distinctive abilities, all while navigating the intricate structure and control scheme. Every ordinary unit, a pixelated protagonist, possesses its own set of unique skills, turning the battlefield into a mesmerizing dance of strategy.

    The echoes of Battle Realms reverberate through War of the Ring, with elements like setting buildings ablaze and soldiers seamlessly transitioning between strolling and sprinting. Dive into the yin and yang system, a strategic dance where victories and special actions yield a resource—here christened as Fate. Summon heroes, acquire their arcane skills, and unleash faction-specific Fate Powers, weaving a tapestry of power in the heat of battle.

    PublishersSierra Entertainment, Inc.
    DevelopersLiquid Entertainment, LLC
    Release date2003
    GenreRole-playing, Action

    [title] Places of Power: Monuments of Influence

    Monuments rise like ancient sentinels, offering potent bonuses to controlled units—armor, attack, a symphony of advantages. Discover these strategic marvels on the map or wrest them from enemy hands, a tug-of-war for supremacy. In a realm reminiscent of Warcraft III’s blight, the Minions of Sauron must taint the land with “war posts” before erecting their dominion.

    Graphic prowess reaches new heights compared to Battle Realms, with an engine boasting dynamic weather and lighting effects. Aesthetics unfold like a visual sonnet, billowing grass and blood-stained weapons transforming the battlefield into a mesmerizing canvas of war.

    The interface, meticulous in its recording, details the carnage each player’s unit wreaks upon the enemy, a testament to the visceral nature of the conflict.

    [title] The Download Odyssey: Platforms and Possibilities

    Embark on the odyssey of downloads, where The Lord of the Rings: War of the Ring beckons from more than one platform. As the digital winds whisper, the game awaits your command on various platforms, including the enigmatic realms of The Lord of the Rings: The Return of the King.

    Windows (2003)

    [title] Screenshots

    Windows

    Pages: 1 2

  • Rogue

    Rogue

    Game Description

    Rogue is a dungeon crawling video game created by Michael Toy and Glenn Wichman, with later contributions from Ken Arnold. Rogue was created in the early 1980s as a freely distributable executable for Unix-based mainframe systems. It was later incorporated into the Berkeley Software Distribution 4.2 operating system (4.2BSD). Toy, Wichman, and Jon Lane created commercial ports of the Original Rogue-like game for a variety of personal computers under the company A.I. Design, which was financially supported by Epyx software publishers. Other parties have since made additional ports to modern systems using the game’s now-open source code.

    In Rogue, players control a character as they explore several levels of a dungeon in search of the Amulet of Yendor, which is located on the lowest level. The player-character must defend himself against a slew of monsters that prowl the dungeons. Players can collect treasures along the way that will help them offensively or defensively, such as weapons, armor, potions, scrolls, and other magical items. A rogue-like game is a turn-based game that takes place on a square grid represented in ASCII or another fixed character set, giving players enough time to figure out the best way to survive. The original Rogue like game uses permadeath as a design choice to make each action by the player meaningful — if a player-character loses all of his health through combat or other means, that player-character is simply dead. Because the dead character cannot respawn or be brought back by reloading from a saved state, the player must restart with a new character. Furthermore, no game is the same as any other because the dungeon levels, monster encounters, and treasures are generated procedurally for each playthrough.

    Rogue 1980 was inspired by text-based computer games like the 1971 Star Trek game and the 1976 Colossal Cave Adventure, as well as the high fantasy setting from Dungeons & Dragons. Toy and Wichman, both students at the University of California, Santa Cruz, collaborated to create their own text-based game, but they wanted to incorporate procedural generation elements to create a unique experience each time the user played Rogue 1980. Toy later worked at the University of California, Berkeley, where he met Arnold, the lead developer of the curses programming library, on which Rogue video game relied to simulate a graphical display. Arnold assisted Toy in optimizing the code and adding new features to the Rogue video game. When Toy met Lane while working for the Olivetti company, he was inspired to create commercial ports, and he enlisted the help of Wichman once more to help with designing graphics and various ports.

    Original Rogue video game gained popularity among college students and other computer-savvy users in the 1980s, thanks in part to its inclusion in 4.2BSD. It inspired programmers to create a number of similar titles, including Hack (1982) and Moria (1983), though because Toy, Wichman, and Arnold had not released the source code at the time, these new games introduced new variations on top of Rogue water. These titles spawned a long line of games. While roger Craig smith games were not the first dungeon-crawling game with procedural generation features, it was the first to introduce the subgenre of roguelike RPG procedurally generated dungeon crawlers with Dungeons-and-Dragons-like items (armor, weapons, potions, and magic scrolls) that also had permadeath (permanent death) and an overhead graphical view — albeit via ASCII drawings, rather than text descriptions in natural language

    PublishersEpyx
    DevelopersA.I. Design
    Release date1980
    GenreRole-playing

    Download [title]

    We might have Rogue game available for more than one platform. Rogue game is currently available on these platforms:

    DOS (1984)

    Text instructions (how to play on Windows)

    1. Download the DOS emulator, DOSBox, and put a shortcut for DOSBox onto your desktop.
    2. Download and extract Rogue_DOS_RIP_EN.zip
    3. Open the extracted Rogue folder and then open the “Game Files” folder.
    4. Drag the file called “ROGUE.EXE” on top of the DOSBox icon and Rogue should now launch in DOSBox.
    5. Enjoy Rogue game!

    [title] Screenshots

    DOS

    Pages: 1 2

  • Harvest Moon: Back to Nature

    Harvest Moon: Back to Nature

    Game Description

    Harvest Moon: Back To Nature was the first Harvest Moon title to be released on the PlayStation. The ESRB has rated Harvest Moon Back to Nature “E,” and it also depicts the use of alcohol. It was released in Japan on December 16, 1999, in North America on November 20, 2000, and in PAL Regions on January 26, 2001.

    Though many of the characters are based on Harvest Moon 64, they have slightly different personalities, families, and occupations, which caused some fan backlash when these squabbles were carried over to Harvest Moon: DS and eventually became the final canon of said characters. Unlike any other game set in Mineral Town, it employs more 3D graphics and many features not found in Game Boy versions.

    Back to Nature and Bokujō Monogatari: Harvest Moon for Girl were later ported to the PlayStation Portable in Japan and North America as Harvest Moon: Boy and Girl.

    PublishersNatsume
    DevelopersVictor Interactive Software
    Release date1999
    GenreSimulation, Role-playing

    Download [title]

    We might have Harvest Moon Back to Nature available for more than one platform. Harvest Moon: Back to Nature is currently available on these platforms:

    PlayStation (1999)

    [title] Screenshots

    PlayStation Portable

    Pages: 1 2